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#154279
Bodde
Participant
Honch wrote:

Mee Too!!! If  the looper can have say 20 seconds max loop time, I don’t know why the delay max time would be less than that. Ok there’s other parameters thrown in. But I do think 6 seconds could be great, but let’s just add 3 seconds more, and have 9 seconds. Actually 16 seconds which I had on a Lexicon Jam Man from the 90s was a little bit too long, and too much. It takes too long to “establish” the cobweb, and then HOLD it and play on top of it.

On the Strymon TimeLine someone detected a hack, that you could have 20 seconds delay with feedback, but one couldn’t freeze it.

16 seconds would be great. Like the EHX. But already happy with 10 seconds.