Home › Forums › Products › Stompboxes › Scuplt and Spacetime algorithms
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October 20, 2015 at 12:55 pm #112956SteveMember
Hi
Is there any update when the Scuplt and Spacetime algorithms will be avaliable?
Thanks
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October 20, 2015 at 3:54 pm #141183BoddeParticipant
Can someone tell more about these algorithms? I have no idea what they will do or what it is exactly….
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October 20, 2015 at 9:19 pm #141195spaceJamMemberbodde wrote:
Can someone tell more about these algorithms? I have no idea what they will do or what it is exactly….
New algorithms for H9. I remember estimate release date is December but don’t take this too serious.
Sculpt is a “distortion” type of algorithm and the other one a delay+reverb.
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October 21, 2015 at 1:16 am #141196tzvipParticipant
Sculpt is a multiband distortion, and Spacetime is delay+reverb+modulation.
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October 21, 2015 at 7:34 am #141200BoddeParticipanttzvip wrote:Sculpt is a multiband distortion, and Spacetime is delay+reverb+modulation.
Yes that is what I knew already. But exactly how will the Sculpt differ from the Crush Station? Or what is the difference between Spacetime and the ModEchoVerb (which is also a reverb+delay+modulation? Would be nice to have some more info or details.
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January 26, 2016 at 1:42 pm #142283marcusm750Memberbodde wrote:
[snip] Or what is the difference between Spacetime and the ModEchoVerb (which is also a reverb+delay+modulation? Would be nice to have some more info or details.
From the on-line descriptions:
Spacetime is a chorus-like modulation effect, [then] a delay based on the Eventide Timefactor Vintage Delay and [then] a reverb based on the Eventide Space Plate and the UltraReverb plug-in.
From the Space user manual description:
ModEchoVerb is based upon a popular reverb structure from the Eventide H8000… It feeds the output of an infinite reverb into an infinite delay and slathers on an extra helping of modulation. Modulation choices are H3000-type swept verb, flanging or chorusing.
So the ingredients are similar but different and they’re definitely in a different order. Also, Spacetime allows for series/parallel routing options for the dual delays and the reverb.
I can’t wait for mine!
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