- This topic has 3 replies, 3 voices, and was last updated 2 years, 1 month ago by noodle1.
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September 27, 2022 at 12:05 pm #165805cyberpunxParticipant
i wonder if anyone can explain to me a bit of how you use the position parameter in eventide eclipse?
sure i guess the higher value the more into the reverb field you get and the more distant the sound seems, right?
but how does it effect the actual sound and the soundcharachter?
how does it effect other parameters?
when you change your position in the room shall you therefor also change other parameters?
and finally some practical examples would also be great, also helps a lot.
i have heard from others that you can get great result with this parameter but i doesnt understand how you exactly do it or whats so great about the parameter?
thanks in advance 😀
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September 29, 2022 at 2:13 am #165813italoopParticipant
The position parameter mimics the placement of a listener in a closed space, from being up close to the sound source (less reverb) to far from it (more reverb).
Think about a hall or a chamber with a stage. Position would set you close to the stage or far away from it, making the reverb a lot stronger in the rear of the room. It’s a raw “front/rear” placement of the listener which works quite nicely. In a more modern approach to spatial perception/surround sound you’d also need to change EQ and sum part of the stereo front sound to mono to throw it in the rear space, which is what more poweful algorithms do in higher end processors, but still.. this simple position parameter does a good job at simulating space by mixing the diffused early reflections over the reverb in the front, while doing the opposite in the rear.
How does this affects the sound? You should answer the question, using your ears. Try tweaking Early and Diffusion vs. the reverb parameters when placement is in the front, to get the right perspective vs. being in the rear (full verb). It’s pretty much an ear process rather than theory books matter.
You should try feeding a full mix to Eclipse and play with these parameters to understand how it moves your listening position in the room.
Can’t get more practical than that!
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September 30, 2022 at 8:48 am #165831cyberpunxParticipant
italoop:
thanks a lot for your informative answer 😀 -
September 30, 2022 at 5:50 pm #165833noodle1Participant
Very cool discussion, Italo and cyberpunx. I’m going to play around with this. Its one of my favorite topics lately, the perception of sound from various points. I may have to dig in to some of this perceptual stuff… 🙂
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